Category Archives: Career and Lifestyle

These episodes talk, at least in part, about how to manage your career as a writer, and how to keep writing.

17.19: Working in a Collaborative Environment

Your Hosts: Dan Wells, Brandon Sanderson, and Megan Lloyd

Megan Lloyd returns to the podcast to talk us through the process of creating something in a collaborative environment, whether it’s a pair of authors working together, or a dozen people working to write, storyboard, and animate a television series.

Credits: This episode was recorded by Marshall Carr, Jr., and mastered by Alex Jackson

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Find a buddy. Pull up a story idea of yours, and talk it over with your buddy to find out where you should go next.

Arcane, on Netflix

17.17: Writing in the Public Domain

Your Hosts: Dan Wells, Brandon Sanderson, and Gama Martinez

Did you know that there are some famous intellectual properties which have entered the public domain, and which you can therefore use to create your own stories? It’s true! Gama Martinez (whose God of Neverland novel features Peter Pan) joined Dan and Brandon at LTUE to talk about how cool this is, and (more importantly) what kinds of things authors need to do in order to make sure they’re only using the public domain bits of the properties in question.

Liner Notes: Need a list of things that entered the public domain in 2022? Here you go!

Credits: This episode was recorded by Marshall Carr, Jr., and mastered by Alex Jackson

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Find something entering the public domain, and write a story about it.

God of Neverland by Gama Martinez, narrated by Simon Vance

17.7: Dissecting Influence

Your Hosts: Howard Tayler, Kaela RiveraSandra Tayler, and Megan Lloyd

What are your influences? What pieces of art, music, literature, or other media have inspired you? In this episode we’ll talk about making that inspiration deliberate, and consciously learning from our influences.

Credits: This episode was recorded by Marshall Carr, Jr., and mastered by Alex Jackson

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Take a slice of something that inspires you (book, movie, art) and break down a list of the specific elements you find appealing.

Hobbes Sakuga : This YouTube channel is a curated collection of the very best cuts of hand drawn animation compiled into category-specific videos.

17.6: Hitting Reset Without Getting Hit Back

Your Hosts: Howard Tayler, Kaela RiveraSandra Tayler, and Megan Lloyd

Oh no! You’re in the middle of a thing (a novel, a series, a career) and you suddenly realize that the expectations you set early on are not the expectations you’ll be meeting. What do you do now? ,

We’re talking about how go about resetting audience expectations, whether mid-story, mid-series, or mid-career, including some strategies for communicating “everything is changing now, forget what you know” without making the audience feel like they’ve been betrayed.

Credits: This episode was recorded by Marshall Carr, Jr., and mastered by Alex Jackson

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“Eight Expectations” would have been a great title for this eight-episode dive into expectations-as-a-structure, but it would have required a different outline. Your homework? Write up the course outline that Howard couldn’t.

Circle: Two Worlds Connected (Korean TV series)
We’re not sure where you can watch it in your locale, so we gave you the Wikipedia link.

16.26: Working With Teams

Your Hosts: Mary Robinette Kowal, Cassandra Khaw, Dan Wells, James L. Sutter, and Howard Tayler

Our series of game writing episodes draws to a close with a discussion about working with teams. This last skill set, these ways in which you learn to excel at collaborative projects, is often far more important than any of your other skills.

Credits: This episode was recorded by Marshall Carr, Jr., and mastered by Alex Jackson

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Spend some time brainstorming a game idea with a friend. Try to draw out and explore their best ideas, and encourage them to suggest changes to your own, to make sure you’re both contributing equally.

Heart: The City Beneath RPG, by Grant Howitt & Christopher Taylor

16.25: Breaking Into Game Writing

Your Hosts: Mary Robinette Kowal, Cassandra Khaw, Dan Wells, James L. Sutter, and Howard Tayler

So, after all this talk about designing games and writing for games, it’s time to address the big question: how does one go about getting a game-design/game-writing job?

It’s a competitive field, and there are no easy answers, but we do have some hard answers for you. And some homework…

Credits: This episode was recorded by Marshall Carr, Jr., and mastered by Alex Jackson

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Brainstorm something short you could make to showcase your skills—could even be the homework from a previous lesson—then make that thing and post it online for free.

Dread, because the mechanic is so simple and creates such perfect tension.

BONUS EPISODE! 2021 WXR Early-Bird Announcement

Your Hosts: Mary Robinette, Dongwon, and Dan

What’s this bonus episode thing?

Well, for starters IT’S URGENT, because as of this writing you have just ten more days to get the promised pricing for WXR at sea in 2021.

What ELSE is it? Well, this bonus episode describes the difference between workshops, retreats, and master classes. If you’ve attended WXR in the past, this episode will highlight what’s different this time around.

 

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Research different opportunities for master classes and workshops.

The Sin in the Steel, by Ryan Van Loan

16.10: Paying it Forward, with Kevin J. Anderson

Your Hosts: Mary Robinette, Dan, Amal, and Howard, with special guest Kevin J. Anderson

Kevin J. Anderson joins us to talk about how others have helped us in our careers, and how we might continue that tradition and help others.

Credits: This episode was recorded by Marshall Carr, and mastered by Alex Jackson

 

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Identify the people who have helped you, and how. Thank them.

VengeWar, by Kevin J. Anderson