Fifteen minutes long, because you're in a hurry, and we're not that smart.

16.21: Player Characters

Your Hosts: Mary Robinette Kowal, James L. Sutter, Dan Wells, Cassandra Khaw, and Howard Tayler

So, you’re the hero of your own story, and the hero gets choices, and in many ways directs the story. In our discussion of interactive fiction and writing for games, the subject of “player characters” is essential. From the array of options given at character creation/selection, to the paths available for character development and the final chapters of that characters story, “player character” touches everything.

Credits: this episode was recorded by Marshall Carr, Jr., and mastered by Alex Jackson.

Homework: Go through the character creation process in an RPG. Pay attention to which parts were fun, and what attracted you to the different classes, creature types, etc. Identify what makes each major character build unique and appealing.

Thing of the week: The Dark Room

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