Gail Carriger joins us to talk about her Convention Survival Kit, which is full of things most of us wish we’d known to pack with us years ago.
Fifteen minutes long, because you're in a hurry, and we're not that smart.
Fifteen minutes long, because you're in a hurry, and we're not that smart.
Gail Carriger joins us to talk about her Convention Survival Kit, which is full of things most of us wish we’d known to pack with us years ago.
We’ve introduced the concept of Elemental Genre already. It’s time to start digging in to the elements themselves, beginning with the Element of Wonder. We started with this one because “sense of wonder” is a term that gets used to describe what makes some science fiction stories work. In this…
Michelle Lyons McFarland, Monica Valentinelli, and Shanna Germain join Howard and Dan at GenCon, and talk about the craft of world building for role playing games.
Let’s map Newton’s Laws of Motion onto writing. Because a wordcount at rest tends to remain at rest…
Elemental Genre becomes particularly useful when you start blending the elements for sub-plots, character arcs, or even mash-ups.
What’s the difference between a conference and a convention? How do we, as writers, get the most out of them?
The word “genre” has a lot of weight to it. Arguments about whether a particular work is, or is not, part of a given genre are long, and tedious. Season Eleven will not be engaging in those arguments. We’re giving all that a wide miss by adding an adjective, and defining…