When building your world, go deep rather than going wide.
Fifteen minutes long, because you're in a hurry, and we're not that smart.
Fifteen minutes long, because you're in a hurry, and we're not that smart.
When building your world, go deep rather than going wide.
We answer questions on tropes, narrative styles, editing, rule-breaking and more.
If you wanted to register for the Out of Excuses Workshop and Retreat and didn’t get in, I’m hoping that you might be interested in the Writing the Other Workshop and Retreat. It’s held at the same location, Mary Robinette Kowal’s parents’ house. Mary will be joined by NY Times…
E.J. Patten joins us to talk about pre-writing — all that work that gets done before the prose happens.
How is “Men in Black” like “Abraham Lincoln: Vampire Hunter?” This week on Writing Excuses we talk about Secret History, and how to do it well.
Mary invites Brandon, Dan, and Howard to brainstorm a story with her.
RPG Luminary Monte Cook joins us at GenCon Indy 2012 to talk about writing for games, and the perils of trying to adapt game play back into prose.
Finishing one project means it’s time to start the next one. And no, it’s not necessarily going to get easier…
Eric James Stone joins the cast to talk astronomy as a tool for world-building
Spoilers galore as we discuss “Hollow City,” in depth, with author Dan Wells