14.46: Unusual Resources

Your Hosts: Brandon, Mary Robinette, Margaret, and Howard

Among science fiction and fantasy plot devices, the “uncommon resource” trope is common enough to almost seem cliché. Fortunately (?), the economic principle of scarcity is ubiquitous enough in real life that most of us don’t even blink when presented with the idea in fiction.

So how do we keep it fresh? How do we roll scarcities into the economies we create, and the worlds we build?

Credits: This episode was recorded by Dan Thompson, and mastered by Alex Jackson

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Take something common and make it super-valuable.

The Dark Crystal: Age of Resistance 

14.45: Economics

Your Hosts: Brandon, Dan, Howard, and Mahtab

Economists tend to see everything as economics, which is kind of how proponents of ANY discipline see their discipline, but it’s not a bad way to look at worldbuilding through the lens of economics. In this episode we talk about how this works for us, and how it lets us roll our worldbuilding into our storytelling.

Credits: This episode was recorded by Dan Thompson, and mastered by Alex Jackson

Liner Notes: Mahtab mentioned The Economics of Science Fiction on Medium.com

 

 

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Write a truly moneyless society or setting. You can still have transactions… just no money.

Making Money, by Terry Pratchett

14.44: Realism vs. Rule-of-Cool

Your Hosts: Brandon, Mary Robinette, Dan, and Howard

Where do you draw the line between what seems plausible, and what would be cool? If you pick “plausible,” how do you stay cool? If you pick “cool,” how do you avoid knocking the readers out of the story? And finally, how might we structure things so that when the time comes, we don’t need to choose one or the other, because we can have both?

Credits: This episode was recorded by Dan Thompson, and engineered by Alex Jackson

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Take something super-cool, and make it sound realistic. Now take something very grounded and make it sound outlandishly incredible.

Terminal Uprising, by Jim C. Hines