Fifteen minutes long, because you're in a hurry, and we're not that smart.

16.33: Tell, Don’t Show

Your Hosts: DongWon Song, Mary Robinette Kowal, Dan Wells, and Howard Tayler Few pieces of writing advice get repeated as much as that old saw “show, don’t tell.” We’re here to show tell you that it’s not only not universally applicable, much of the time it’s wrong¹. Tell, don’t show, especially…

16.30: First Page Fundamentals—THE HAUNTING OF HILL HOUSE

Your Hosts: DongWon Song, Mary Robinette Kowal, Dan Wells, and Howard Tayler In this episode we explore the first page of The Haunting of Hill House, by Shirley Jackson, with the goal of learning how to build  good first pages for own own work. Credits: This episode was recorded by Marshall Carr, Jr., and…

16.28: Common First-Page Mistakes

Your Hosts: DongWon Song, Mary Robinette Kowal, Dan Wells, and Howard Tayler Let’s have a frank, and possibly painful discussion about the ways in which the first page can go wrong. It may seem like hackneyed writing advice, but rules like “don’t start with the main character waking up” are rules…

16.27: Nobody Wants to Read a Book

Your Hosts: DongWon Song, Mary Robinette Kowal, Dan Wells, and Howard Tayler Our controversial episode title comes to us via John Schwarzwelder, and it points up nicely the importance of today’s topic, which is first lines, first pages, and how we set about convincing people (who may or may not want…

16.22: Scenes and Set Pieces

Your Hosts: Mary Robinette Kowal, Cassandra Khaw, Dan Wells, James L. Sutter, and Howard Tayler Let’s have a discussion about scenes and set pieces, and let’s lead with this: prose writers often create longer pieces using scenes as building blocks, and in this thing writing for game design is very,…

16.21: Player Characters

Your Hosts: Mary Robinette Kowal, James L. Sutter, Dan Wells, Cassandra Khaw, and Howard Tayler So, you’re the hero of your own story, and the hero gets choices, and in many ways directs the story. In our discussion of interactive fiction and writing for games, the subject of “player characters”…

16.19: Intro to Roleplaying Games

Your Hosts: Mary Robinette Kowal, James L. Sutter, Dan Wells, Cassandra Khaw, and Howard Tayler For the next eight episodes we’ll be talking about roleplaying games, and how that medium relates to writers, writing, career opportunities, and more. We’re led by James L. Sutter and Cassandra Khaw on this particular…

16.16: Poetic Structure: Part II

Your Hosts: Mary Robinette, Dan, Amal, and Howard How does a poem happen? Absent an external structure, what makes a thing a poem? The key word in that question may be “external,” because ultimately the poem on the page will be the implicit definition of its own structure—even if it borrows…

16.15: Poetic Structure, Part I

Your Hosts: Mary Robinette, Dan, Amal, and Howard Rigorous structure in poetic formis commonly pointed at when we declarePoems have meters and rhymes, as the norm. Yet words without patterns can roar like a stormSo why pay attention, why study with careRigorous structure in poetic form? Just set it aside, surrender…

16.10: Paying it Forward, with Kevin J. Anderson

Your Hosts: Mary Robinette, Dan, Amal, and Howard, with special guest Kevin J. Anderson Kevin J. Anderson joins us to talk about how others have helped us in our careers, and how we might continue that tradition and help others. Credits: This episode was recorded by Marshall Carr, and mastered…