Mary Robinette Kowal schools Brandon, Dan, and Howard with her outlining system.
Fifteen minutes long, because you're in a hurry, and we're not that smart.
Fifteen minutes long, because you're in a hurry, and we're not that smart.
Mary Robinette Kowal schools Brandon, Dan, and Howard with her outlining system.
We’ve talked about where to start. Now Brandon, Dan, Mary, and Howard talk about how to start — what goes “in” when you’re going “in late, out early.”
Brandon, Dan, Howard, and Mary review some of Emma Coats’ “Pixar Rules” for storytelling
What are the things that matter to your characters? What things matter to your readers? After we get the obligatory ambiguity out of the way, we settle into talking about the “stakes” and the escalation thereof.
Janci Patterson joins us to talk about contemporary YA , her debut novel “Chasing the Skip,” and writing from a pitch.
Dan Wells walks us through the seven-point story structure format he uses, and then we demonstrate by brainstorming this on a sample story.
Shanna Germain joins Brandon, Mary, and Howard for a frank discussion of love scenes.
RPG Luminary Monte Cook joins us at GenCon Indy 2012 to talk about writing for games, and the perils of trying to adapt game play back into prose.
Spoilers galore as we discuss “Hollow City,” in depth, with author Dan Wells
What do you do when your villain is more interesting and engaging than your hero? The first step? Admit that this is a problem…