Let’s get this out of the way up front: in the syntax of elemental genres, the phrase “the element of thriller” is clunky. But we’ll say it anyway.
We discuss the difference between the drivers in thrillers, horror stories, and mysteries, and use the elemental genre tools to assist in the differentiation. We also cover the tools we use to develop and maintain the tension that is so critical in a thriller.
Credits: This episode was recorded by Daniel Thompson, and mastered by Alex Jackson.
Ramp up the tension! Take the “yes, but; no, and” approach on one of your try-fail cycles. Prune the “sequel” down to nothing between a pair of “scenes,” and force your characters to move directly from a problematic success (“yes, but”) or a disastrous failure (“no, and”) into the next crisis.
Patriot Games, by Tom Clancy, narrated by Scott Brick